
This code was still using regular Telepathy properties to set important configuration such as Anonymous=False. However, as of Telepathy specification 0.24.0, these properties have gone away. http://telepathy.freedesktop.org/spec/Channel_Type_Text.html Changed in 0.24.0. This interface used to have a bunch of clunky Telepathy.Properties. They have been removed in favour of D-Bus properties on the Room2, Subject2 and RoomConfig1 interfaces. Switch to using RoomConfig1 (where available) to set this configuration. The invite-restricted flag is no longer available and actually seems to have been removed a long while back. Fixes sharing of activities over gabble on new platforms such as Fedora 17. Signed-off-by: Daniel Drake <dsd@laptop.org> Acked-by: Sascha Silbe <silbe@activitycentral.com>
768 lines
29 KiB
Python
768 lines
29 KiB
Python
# Copyright (C) 2007, Red Hat, Inc.
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# Copyright (C) 2010 Collabora Ltd. <http://www.collabora.co.uk/>
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#
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# This library is free software; you can redistribute it and/or
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# modify it under the terms of the GNU Lesser General Public
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# License as published by the Free Software Foundation; either
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# version 2 of the License, or (at your option) any later version.
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#
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# This library is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public
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# License along with this library; if not, write to the
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# Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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# Boston, MA 02111-1307, USA.
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"""UI interface to an activity in the presence service
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STABLE.
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"""
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import logging
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from functools import partial
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import dbus
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from dbus import PROPERTIES_IFACE
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from gi.repository import GObject
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from telepathy.client import Channel
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from telepathy.interfaces import CHANNEL, \
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CHANNEL_INTERFACE_GROUP, \
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CHANNEL_TYPE_TUBES, \
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CHANNEL_TYPE_TEXT, \
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CONNECTION, \
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PROPERTIES_INTERFACE
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from telepathy.constants import CHANNEL_GROUP_FLAG_CHANNEL_SPECIFIC_HANDLES, \
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HANDLE_TYPE_ROOM, \
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HANDLE_TYPE_CONTACT, \
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PROPERTY_FLAG_WRITE
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from sugar3.presence.buddy import Buddy
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CONN_INTERFACE_ACTIVITY_PROPERTIES = 'org.laptop.Telepathy.ActivityProperties'
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CONN_INTERFACE_BUDDY_INFO = 'org.laptop.Telepathy.BuddyInfo'
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CONN_INTERFACE_ROOM_CONFIG = \
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'org.freedesktop.Telepathy.Channel.Interface.RoomConfig1'
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_logger = logging.getLogger('sugar3.presence.activity')
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class Activity(GObject.GObject):
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"""UI interface for an Activity in the presence service
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Activities in the presence service represent your and other user's
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shared activities.
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Properties:
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id
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color
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name
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type
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joined
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"""
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__gsignals__ = {
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'buddy-joined': (GObject.SignalFlags.RUN_FIRST, None,
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([GObject.TYPE_PYOBJECT])),
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'buddy-left': (GObject.SignalFlags.RUN_FIRST, None,
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([GObject.TYPE_PYOBJECT])),
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'new-channel': (GObject.SignalFlags.RUN_FIRST, None,
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([GObject.TYPE_PYOBJECT])),
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'joined': (GObject.SignalFlags.RUN_FIRST, None,
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([GObject.TYPE_PYOBJECT, GObject.TYPE_PYOBJECT])),
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}
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__gproperties__ = {
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'id': (str, None, None, None, GObject.PARAM_READABLE),
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'name': (str, None, None, None, GObject.PARAM_READWRITE),
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'tags': (str, None, None, None, GObject.PARAM_READWRITE),
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'color': (str, None, None, None, GObject.PARAM_READWRITE),
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'type': (str, None, None, None, GObject.PARAM_READABLE),
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'private': (bool, None, None, True, GObject.PARAM_READWRITE),
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'joined': (bool, None, None, False, GObject.PARAM_READABLE),
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}
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def __init__(self, account_path, connection, room_handle=None,
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properties=None):
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if room_handle is None and properties is None:
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raise ValueError('Need to pass one of room_handle or properties')
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if properties is None:
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properties = {}
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GObject.GObject.__init__(self)
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self._account_path = account_path
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self.telepathy_conn = connection
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self.telepathy_text_chan = None
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self.telepathy_tubes_chan = None
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self.room_handle = room_handle
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self._join_command = None
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self._share_command = None
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self._id = properties.get('id', None)
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self._color = properties.get('color', None)
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self._name = properties.get('name', None)
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self._type = properties.get('type', None)
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self._tags = properties.get('tags', None)
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self._private = properties.get('private', True)
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self._joined = properties.get('joined', False)
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self._channel_self_handle = None
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self._text_channel_group_flags = 0
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self._buddies = {}
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self._joined_buddies = {}
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self._get_properties_call = None
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if not self.room_handle is None:
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self._start_tracking_properties()
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def _start_tracking_properties(self):
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bus = dbus.SessionBus()
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self._get_properties_call = bus.call_async(
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self.telepathy_conn.requested_bus_name,
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self.telepathy_conn.object_path,
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CONN_INTERFACE_ACTIVITY_PROPERTIES,
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'GetProperties',
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'u',
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(self.room_handle,),
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reply_handler=self.__got_properties_cb,
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error_handler=self.__error_handler_cb,
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utf8_strings=True)
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# As only one Activity instance is needed per activity process,
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# we can afford listening to ActivityPropertiesChanged like this.
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self.telepathy_conn.connect_to_signal(
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'ActivityPropertiesChanged',
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self.__activity_properties_changed_cb,
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dbus_interface=CONN_INTERFACE_ACTIVITY_PROPERTIES)
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def __activity_properties_changed_cb(self, room_handle, properties):
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_logger.debug('%r: Activity properties changed to %r', self,
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properties)
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self._update_properties(properties)
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def __got_properties_cb(self, properties):
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_logger.debug('__got_properties_cb %r', properties)
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self._get_properties_call = None
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self._update_properties(properties)
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def __error_handler_cb(self, error):
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_logger.debug('__error_handler_cb %r', error)
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def _update_properties(self, new_props):
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val = new_props.get('name', self._name)
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if isinstance(val, str) and val != self._name:
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self._name = val
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self.notify('name')
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val = new_props.get('tags', self._tags)
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if isinstance(val, str) and val != self._tags:
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self._tags = val
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self.notify('tags')
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val = new_props.get('color', self._color)
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if isinstance(val, str) and val != self._color:
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self._color = val
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self.notify('color')
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val = bool(new_props.get('private', self._private))
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if val != self._private:
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self._private = val
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self.notify('private')
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val = new_props.get('id', self._id)
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if isinstance(val, str) and self._id is None:
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self._id = val
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self.notify('id')
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val = new_props.get('type', self._type)
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if isinstance(val, str) and self._type is None:
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self._type = val
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self.notify('type')
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def object_path(self):
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"""Get our dbus object path"""
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return self._object_path
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def do_get_property(self, pspec):
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"""Retrieve a particular property from our property dictionary"""
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if pspec.name == 'joined':
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return self._joined
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if self._get_properties_call is not None:
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_logger.debug('%r: Blocking on GetProperties() because someone '
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'wants property %s', self, pspec.name)
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self._get_properties_call.block()
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if pspec.name == 'id':
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return self._id
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elif pspec.name == 'name':
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return self._name
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elif pspec.name == 'color':
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return self._color
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elif pspec.name == 'type':
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return self._type
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elif pspec.name == 'tags':
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return self._tags
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elif pspec.name == 'private':
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return self._private
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def do_set_property(self, pspec, val):
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"""Set a particular property in our property dictionary"""
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# FIXME: need an asynchronous API to set these properties,
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# particularly 'private'
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if pspec.name == 'name':
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self._name = val
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elif pspec.name == 'color':
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self._color = val
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elif pspec.name == 'tags':
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self._tags = val
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elif pspec.name == 'private':
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self._private = val
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else:
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raise ValueError('Unknown property %r', pspec.name)
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self._publish_properties()
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def set_private(self, val, reply_handler, error_handler):
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_logger.debug('set_private %r', val)
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self._activity.SetProperties({'private': bool(val)},
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reply_handler=reply_handler,
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error_handler=error_handler)
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def get_joined_buddies(self):
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"""Retrieve the set of Buddy objects attached to this activity
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returns list of presence Buddy objects that we can successfully
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create from the buddy object paths that PS has for this activity.
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"""
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return self._joined_buddies.values()
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def get_buddy_by_handle(self, handle):
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"""Retrieve the Buddy object given a telepathy handle.
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buddy object paths are cached in self._handle_to_buddy_path,
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so we can get the buddy without calling PS.
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"""
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object_path = self._handle_to_buddy_path.get(handle, None)
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if object_path:
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buddy = self._ps_new_object(object_path)
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return buddy
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return None
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def invite(self, buddy, message, response_cb):
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"""Invite the given buddy to join this activity.
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The callback will be called with one parameter: None on success,
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or an exception on failure.
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"""
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if not self._joined:
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raise RuntimeError('Cannot invite a buddy to an activity that is'
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'not shared.')
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self.telepathy_text_chan.AddMembers([buddy.contact_handle], message,
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dbus_interface=CHANNEL_INTERFACE_GROUP,
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reply_handler=partial(self.__invite_cb, response_cb),
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error_handler=partial(self.__invite_cb, response_cb))
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def __invite_cb(self, response_cb, error=None):
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response_cb(error)
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def set_up_tubes(self, reply_handler, error_handler):
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raise NotImplementedError()
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def __joined_cb(self, join_command, error):
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_logger.debug('%r: Join finished %r', self, error)
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if error is not None:
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self.emit('joined', error is None, str(error))
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self.telepathy_text_chan = join_command.text_channel
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self.telepathy_tubes_chan = join_command.tubes_channel
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self._channel_self_handle = join_command.channel_self_handle
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self._text_channel_group_flags = join_command.text_channel_group_flags
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self._start_tracking_buddies()
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self._start_tracking_channel()
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def _start_tracking_buddies(self):
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group = self.telepathy_text_chan[CHANNEL_INTERFACE_GROUP]
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group.GetAllMembers(reply_handler=self.__get_all_members_cb,
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error_handler=self.__error_handler_cb)
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group.connect_to_signal('MembersChanged',
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self.__text_channel_members_changed_cb)
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def _start_tracking_channel(self):
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channel = self.telepathy_text_chan[CHANNEL]
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channel.connect_to_signal('Closed', self.__text_channel_closed_cb)
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def __get_all_members_cb(self, members, local_pending, remote_pending):
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_logger.debug('__get_all_members_cb %r %r', members,
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self._text_channel_group_flags)
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if self._channel_self_handle in members:
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members.remove(self._channel_self_handle)
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if not members:
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return
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self._resolve_handles(members, reply_cb=self._add_initial_buddies)
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def _resolve_handles(self, input_handles, reply_cb):
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def get_handle_owners_cb(handles):
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self.telepathy_conn.InspectHandles(HANDLE_TYPE_CONTACT, handles,
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reply_handler=reply_cb,
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error_handler=self.__error_handler_cb,
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dbus_interface=CONNECTION)
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if self._text_channel_group_flags & \
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CHANNEL_GROUP_FLAG_CHANNEL_SPECIFIC_HANDLES:
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group = self.telepathy_text_chan[CHANNEL_INTERFACE_GROUP]
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group.GetHandleOwners(input_handles,
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reply_handler=get_handle_owners_cb,
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error_handler=self.__error_handler_cb)
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else:
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get_handle_owners_cb(input_handles)
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def _add_initial_buddies(self, contact_ids):
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_logger.debug('__add_initial_buddies %r', contact_ids)
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for contact_id in contact_ids:
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self._buddies[contact_id] = self._get_buddy(contact_id)
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self._joined_buddies[contact_id] = self._get_buddy(contact_id)
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# Once we have the initial members, we can finish the join process
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self._joined = True
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self.emit('joined', True, None)
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def __text_channel_members_changed_cb(self, message, added, removed,
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local_pending, remote_pending,
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actor, reason):
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_logger.debug('__text_channel_members_changed_cb %r',
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[added, message, added, removed, local_pending,
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remote_pending, actor, reason])
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if self._channel_self_handle in added:
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added.remove(self._channel_self_handle)
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if added:
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self._resolve_handles(added, reply_cb=self._add_buddies)
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if self._channel_self_handle in removed:
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removed.remove(self._channel_self_handle)
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if removed:
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self._resolve_handles(removed, reply_cb=self._remove_buddies)
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def _add_buddies(self, contact_ids):
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for contact_id in contact_ids:
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if contact_id not in self._buddies:
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buddy = self._get_buddy(contact_id)
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self.emit('buddy-joined', buddy)
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self._buddies[contact_id] = buddy
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if contact_id not in self._joined_buddies:
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self._joined_buddies[contact_id] = buddy
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def _remove_buddies(self, contact_ids):
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for contact_id in contact_ids:
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if contact_id in self._buddies:
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buddy = self._get_buddy(contact_id)
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self.emit('buddy-left', buddy)
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del self._buddies[contact_id]
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def _get_buddy(self, contact_id):
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if contact_id in self._buddies:
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return self._buddies[contact_id]
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else:
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return Buddy(self._account_path, contact_id)
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def join(self):
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"""Join this activity.
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Emits 'joined' and otherwise does nothing if we're already joined.
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"""
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if self._join_command is not None:
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return
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if self._joined:
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self.emit('joined', True, None)
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return
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_logger.debug('%r: joining', self)
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self._join_command = _JoinCommand(self.telepathy_conn,
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self.room_handle)
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self._join_command.connect('finished', self.__joined_cb)
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self._join_command.run()
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def share(self, share_activity_cb, share_activity_error_cb):
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if not self.room_handle is None:
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raise ValueError('Already have a room handle')
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self._share_command = _ShareCommand(self.telepathy_conn, self._id)
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self._share_command.connect('finished',
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partial(self.__shared_cb,
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share_activity_cb,
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share_activity_error_cb))
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self._share_command.run()
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def __shared_cb(self, share_activity_cb, share_activity_error_cb,
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share_command, error):
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_logger.debug('%r: Share finished %r', self, error)
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if error is None:
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self._joined = True
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self.room_handle = share_command.room_handle
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self.telepathy_text_chan = share_command.text_channel
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self.telepathy_tubes_chan = share_command.tubes_channel
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self._channel_self_handle = share_command.channel_self_handle
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self._text_channel_group_flags = \
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share_command.text_channel_group_flags
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self._publish_properties()
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self._start_tracking_properties()
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self._start_tracking_buddies()
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self._start_tracking_channel()
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share_activity_cb(self)
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else:
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share_activity_error_cb(self, error)
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def _publish_properties(self):
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properties = {}
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if self._color is not None:
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properties['color'] = str(self._color)
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if self._name is not None:
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properties['name'] = str(self._name)
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if self._type is not None:
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properties['type'] = self._type
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if self._tags is not None:
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properties['tags'] = self._tags
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properties['private'] = self._private
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self.telepathy_conn.SetProperties(
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self.room_handle,
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properties,
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dbus_interface=CONN_INTERFACE_ACTIVITY_PROPERTIES)
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def __share_error_cb(self, share_activity_error_cb, error):
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logging.debug('%r: Share failed because: %s', self, error)
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share_activity_error_cb(self, error)
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# GetChannels() wrapper
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def get_channels(self):
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"""Retrieve communications channel descriptions for the activity
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Returns a tuple containing:
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- the D-Bus well-known service name of the connection
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(FIXME: this is redundant; in Telepathy it can be derived
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from that of the connection)
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- the D-Bus object path of the connection
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- a list of D-Bus object paths representing the channels
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associated with this activity
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"""
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bus_name = self.telepathy_conn.requested_bus_name
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connection_path = self.telepathy_conn.object_path
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channels = [self.telepathy_text_chan.object_path,
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self.telepathy_tubes_chan.object_path]
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_logger.debug('%r: bus name is %s, connection is %s, channels are %r',
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self, bus_name, connection_path, channels)
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return bus_name, connection_path, channels
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# Leaving
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def __text_channel_closed_cb(self):
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self._joined = False
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self.emit('joined', False, 'left activity')
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def leave(self):
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"""Leave this shared activity"""
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_logger.debug('%r: leaving', self)
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self.telepathy_text_chan.Close()
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class _BaseCommand(GObject.GObject):
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__gsignals__ = {
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'finished': (GObject.SignalFlags.RUN_FIRST, None,
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([object])),
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}
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def __init__(self):
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GObject.GObject.__init__(self)
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|
|
self.text_channel = None
|
|
self.text_channel_group_flags = None
|
|
self.tubes_channel = None
|
|
self.room_handle = None
|
|
self.channel_self_handle = None
|
|
|
|
def run(self):
|
|
raise NotImplementedError()
|
|
|
|
|
|
class _ShareCommand(_BaseCommand):
|
|
def __init__(self, connection, activity_id):
|
|
_BaseCommand.__init__(self)
|
|
|
|
self._connection = connection
|
|
self._activity_id = activity_id
|
|
self._finished = False
|
|
self._join_command = None
|
|
|
|
def run(self):
|
|
self._connection.RequestHandles(
|
|
HANDLE_TYPE_ROOM,
|
|
[self._activity_id],
|
|
reply_handler=self.__got_handles_cb,
|
|
error_handler=self.__error_handler_cb,
|
|
dbus_interface=CONNECTION)
|
|
|
|
def __got_handles_cb(self, handles):
|
|
logging.debug('__got_handles_cb %r', handles)
|
|
self.room_handle = handles[0]
|
|
|
|
self._join_command = _JoinCommand(self._connection, self.room_handle)
|
|
self._join_command.connect('finished', self.__joined_cb)
|
|
self._join_command.run()
|
|
|
|
def __joined_cb(self, join_command, error):
|
|
_logger.debug('%r: Join finished %r', self, error)
|
|
if error is not None:
|
|
self._finished = True
|
|
self.emit('finished', error)
|
|
return
|
|
|
|
self.text_channel = join_command.text_channel
|
|
self.text_channel_group_flags = join_command.text_channel_group_flags
|
|
self.tubes_channel = join_command.tubes_channel
|
|
self.channel_self_handle = join_command.channel_self_handle
|
|
|
|
self._connection.AddActivity(
|
|
self._activity_id,
|
|
self.room_handle,
|
|
reply_handler=self.__added_activity_cb,
|
|
error_handler=self.__error_handler_cb,
|
|
dbus_interface=CONN_INTERFACE_BUDDY_INFO)
|
|
|
|
def __added_activity_cb(self):
|
|
self._finished = True
|
|
self.emit('finished', None)
|
|
|
|
def __error_handler_cb(self, error):
|
|
self._finished = True
|
|
self.emit('finished', error)
|
|
|
|
|
|
class _JoinCommand(_BaseCommand):
|
|
def __init__(self, connection, room_handle):
|
|
_BaseCommand.__init__(self)
|
|
|
|
self._connection = connection
|
|
self._finished = False
|
|
self.room_handle = room_handle
|
|
self._global_self_handle = None
|
|
|
|
def run(self):
|
|
if self._finished:
|
|
raise RuntimeError('This command has already finished')
|
|
|
|
self._connection.Get(CONNECTION, 'SelfHandle',
|
|
reply_handler=self.__get_self_handle_cb,
|
|
error_handler=self.__error_handler_cb,
|
|
dbus_interface=PROPERTIES_IFACE)
|
|
|
|
def __get_self_handle_cb(self, handle):
|
|
self._global_self_handle = handle
|
|
|
|
self._connection.RequestChannel(CHANNEL_TYPE_TEXT,
|
|
HANDLE_TYPE_ROOM, self.room_handle, True,
|
|
reply_handler=self.__create_text_channel_cb,
|
|
error_handler=self.__error_handler_cb,
|
|
dbus_interface=CONNECTION)
|
|
|
|
self._connection.RequestChannel(CHANNEL_TYPE_TUBES,
|
|
HANDLE_TYPE_ROOM, self.room_handle, True,
|
|
reply_handler=self.__create_tubes_channel_cb,
|
|
error_handler=self.__error_handler_cb,
|
|
dbus_interface=CONNECTION)
|
|
|
|
def __create_text_channel_cb(self, channel_path):
|
|
Channel(self._connection.requested_bus_name, channel_path,
|
|
ready_handler=self.__text_channel_ready_cb)
|
|
|
|
def __create_tubes_channel_cb(self, channel_path):
|
|
Channel(self._connection.requested_bus_name, channel_path,
|
|
ready_handler=self.__tubes_channel_ready_cb)
|
|
|
|
def __error_handler_cb(self, error):
|
|
self._finished = True
|
|
self.emit('finished', error)
|
|
|
|
def __tubes_channel_ready_cb(self, channel):
|
|
_logger.debug('%r: Tubes channel %r is ready', self, channel)
|
|
self.tubes_channel = channel
|
|
self._tubes_ready()
|
|
|
|
def __text_channel_ready_cb(self, channel):
|
|
_logger.debug('%r: Text channel %r is ready', self, channel)
|
|
self.text_channel = channel
|
|
self._tubes_ready()
|
|
|
|
def _tubes_ready(self):
|
|
if self.text_channel is None or \
|
|
self.tubes_channel is None:
|
|
return
|
|
|
|
_logger.debug('%r: finished setting up tubes', self)
|
|
|
|
self._add_self_to_channel()
|
|
|
|
def __text_channel_group_flags_changed_cb(self, added, removed):
|
|
_logger.debug('__text_channel_group_flags_changed_cb %r %r', added,
|
|
removed)
|
|
self.text_channel_group_flags |= added
|
|
self.text_channel_group_flags &= ~removed
|
|
|
|
def _add_self_to_channel(self):
|
|
# FIXME: cope with non-Group channels here if we want to support
|
|
# non-OLPC-compatible IMs
|
|
|
|
group = self.text_channel[CHANNEL_INTERFACE_GROUP]
|
|
|
|
def got_all_members(members, local_pending, remote_pending):
|
|
_logger.debug('got_all_members members %r local_pending %r '
|
|
'remote_pending %r', members, local_pending,
|
|
remote_pending)
|
|
|
|
if self.text_channel_group_flags & \
|
|
CHANNEL_GROUP_FLAG_CHANNEL_SPECIFIC_HANDLES:
|
|
self_handle = self.channel_self_handle
|
|
else:
|
|
self_handle = self._global_self_handle
|
|
|
|
if self_handle in local_pending:
|
|
_logger.debug('%r: We are in local pending - entering', self)
|
|
group.AddMembers([self_handle], '',
|
|
reply_handler=lambda: None,
|
|
error_handler=lambda e: self._join_failed_cb(e,
|
|
'got_all_members AddMembers'))
|
|
|
|
if members:
|
|
self.__text_channel_members_changed_cb('', members, (),
|
|
(), (), 0, 0)
|
|
|
|
def got_group_flags(flags):
|
|
self.text_channel_group_flags = flags
|
|
# by the time we hook this, we need to know the group flags
|
|
group.connect_to_signal('MembersChanged',
|
|
self.__text_channel_members_changed_cb)
|
|
|
|
# bootstrap by getting the current state. This is where we find
|
|
# out whether anyone was lying to us in their PEP info
|
|
group.GetAllMembers(reply_handler=got_all_members,
|
|
error_handler=self.__error_handler_cb)
|
|
|
|
def got_self_handle(channel_self_handle):
|
|
self.channel_self_handle = channel_self_handle
|
|
group.connect_to_signal('GroupFlagsChanged',
|
|
self.__text_channel_group_flags_changed_cb)
|
|
group.GetGroupFlags(reply_handler=got_group_flags,
|
|
error_handler=self.__error_handler_cb)
|
|
|
|
group.GetSelfHandle(reply_handler=got_self_handle,
|
|
error_handler=self.__error_handler_cb)
|
|
|
|
def __text_channel_members_changed_cb(self, message, added, removed,
|
|
local_pending, remote_pending,
|
|
actor, reason):
|
|
_logger.debug('__text_channel_members_changed_cb added %r removed %r '
|
|
'local_pending %r remote_pending %r channel_self_handle '
|
|
'%r', added, removed, local_pending, remote_pending,
|
|
self.channel_self_handle)
|
|
|
|
if self.text_channel_group_flags & \
|
|
CHANNEL_GROUP_FLAG_CHANNEL_SPECIFIC_HANDLES:
|
|
self_handle = self.channel_self_handle
|
|
else:
|
|
self_handle = self._global_self_handle
|
|
|
|
if self_handle not in added:
|
|
return
|
|
|
|
# Use RoomConfig1 to configure the text channel. If this
|
|
# doesn't exist, fall-back on old-style PROPERTIES_INTERFACE.
|
|
if CONN_INTERFACE_ROOM_CONFIG in self.text_channel:
|
|
self.__update_room_config()
|
|
elif PROPERTIES_INTERFACE in self.text_channel:
|
|
self.text_channel[PROPERTIES_INTERFACE].ListProperties(
|
|
reply_handler=self.__list_properties_cb,
|
|
error_handler=self.__error_handler_cb)
|
|
else:
|
|
# FIXME: when does this codepath get hit?
|
|
# It could be related to no property configuration being available
|
|
# in the selected backend, or it could be called at some stage
|
|
# of the protocol when properties aren't available yet.
|
|
self._finished = True
|
|
self.emit('finished', None)
|
|
|
|
def __update_room_config(self):
|
|
# FIXME: invite-only ought to be set on private activities; but
|
|
# since only the owner can change invite-only, that would break
|
|
# activity scope changes.
|
|
props = {
|
|
# otherwise buddy resolution breaks
|
|
'Anonymous': False,
|
|
# anyone who knows about the channel can join
|
|
'InviteOnly': False,
|
|
# vanish when there are no members
|
|
'Persistent': False,
|
|
# don't appear in server room lists
|
|
'Private': True,
|
|
}
|
|
room_cfg = self.text_channel[CONN_INTERFACE_ROOM_CONFIG]
|
|
room_cfg.UpdateConfiguration(props,
|
|
reply_handler=self.__room_cfg_updated_cb,
|
|
error_handler=self.__room_cfg_error_cb)
|
|
|
|
def __room_cfg_updated_cb(self):
|
|
self._finished = True
|
|
self.emit('finished', None)
|
|
|
|
def __room_cfg_error_cb(self, error):
|
|
# If RoomConfig update fails, it's probably because we don't have
|
|
# permission (e.g. we are not the session initiator). Thats OK -
|
|
# ignore the failure and carry on.
|
|
if (error.get_dbus_name() !=
|
|
'org.freedesktop.Telepathy.Error.PermissionDenied'):
|
|
logging.error("Error setting room configuration: %s", error)
|
|
self._finished = True
|
|
self.emit('finished', None)
|
|
|
|
def __list_properties_cb(self, prop_specs):
|
|
# FIXME: invite-only ought to be set on private activities; but
|
|
# since only the owner can change invite-only, that would break
|
|
# activity scope changes.
|
|
props = {
|
|
# otherwise buddy resolution breaks
|
|
'anonymous': False,
|
|
# anyone who knows about the channel can join
|
|
'invite-only': False,
|
|
# so non-owners can invite others
|
|
'invite-restricted': False,
|
|
# vanish when there are no members
|
|
'persistent': False,
|
|
# don't appear in server room lists
|
|
'private': True,
|
|
}
|
|
props_to_set = []
|
|
for ident, name, sig_, flags in prop_specs:
|
|
value = props.pop(name, None)
|
|
if value is not None:
|
|
if flags & PROPERTY_FLAG_WRITE:
|
|
props_to_set.append((ident, value))
|
|
# FIXME: else error, but only if we're creating the room?
|
|
# FIXME: if props is nonempty, then we want to set props that aren't
|
|
# supported here - raise an error?
|
|
|
|
if props_to_set:
|
|
self.text_channel[PROPERTIES_INTERFACE].SetProperties(
|
|
props_to_set, reply_handler=self.__set_properties_cb,
|
|
error_handler=self.__error_handler_cb)
|
|
else:
|
|
self._finished = True
|
|
self.emit('finished', None)
|
|
|
|
def __set_properties_cb(self):
|
|
self._finished = True
|
|
self.emit('finished', None)
|