
* src/sugar/activity/activity.py: Get the shared activity wrapper from sugar.presence. * src/sugar/activity/activityfactory.py: Disable checking in the PS for activity_id duplicates. * src/sugar/presence/activity.py: Remove the PS dependency and query Telepathy directly. Implemented enough to join an activity. * src/sugar/presence/buddy.py: Remove the PS dependency and query Telepathy directly. Implemented enough to join an activity. Added an Owner subclass of Buddy() * src/sugar/presence/presenceservice.py: Remove the PS dependency and query Telepathy directly. Implemented enough to join an activity. * src/sugar/presence/util.py: Add ConnectionManager for discovering and tracking connections.
366 lines
13 KiB
Python
366 lines
13 KiB
Python
# Copyright (C) 2007, Red Hat, Inc.
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#
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# This library is free software; you can redistribute it and/or
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# modify it under the terms of the GNU Lesser General Public
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# License as published by the Free Software Foundation; either
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# version 2 of the License, or (at your option) any later version.
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#
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# This library is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public
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# License along with this library; if not, write to the
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# Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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# Boston, MA 02111-1307, USA.
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"""UI interface to an activity in the presence service
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STABLE.
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"""
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import logging
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import dbus
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import gobject
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import telepathy
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from telepathy.client import Channel
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from telepathy.interfaces import CHANNEL, \
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CHANNEL_TYPE_TUBES, \
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CHANNEL_TYPE_TEXT, \
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CONNECTION
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from telepathy.constants import HANDLE_TYPE_ROOM
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CONN_INTERFACE_ACTIVITY_PROPERTIES = 'org.laptop.Telepathy.ActivityProperties'
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_logger = logging.getLogger('sugar.presence.activity')
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class Activity(gobject.GObject):
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"""UI interface for an Activity in the presence service
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Activities in the presence service represent your and other user's
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shared activities.
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Properties:
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id
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color
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name
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type
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joined
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"""
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__gsignals__ = {
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'buddy-joined': (gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE,
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([gobject.TYPE_PYOBJECT])),
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'buddy-left': (gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE,
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([gobject.TYPE_PYOBJECT])),
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'new-channel': (gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE,
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([gobject.TYPE_PYOBJECT])),
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'joined': (gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE,
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([gobject.TYPE_PYOBJECT, gobject.TYPE_PYOBJECT])),
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}
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__gproperties__ = {
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'id': (str, None, None, None, gobject.PARAM_READABLE),
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'name': (str, None, None, None, gobject.PARAM_READWRITE),
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'tags': (str, None, None, None, gobject.PARAM_READWRITE),
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'color': (str, None, None, None, gobject.PARAM_READWRITE),
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'type': (str, None, None, None, gobject.PARAM_READABLE),
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'private': (bool, None, None, True, gobject.PARAM_READWRITE),
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'joined': (bool, None, None, False, gobject.PARAM_READABLE),
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}
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def __init__(self, connection, room_handle):
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gobject.GObject.__init__(self)
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self.telepathy_conn = connection
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self.telepathy_text_chan = None
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self.telepathy_tubes_chan = None
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self._room_handle = room_handle
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self._id = None
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self._color = None
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self._name = None
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self._type = None
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self._tags = None
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self._private = True
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self._joined = False
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bus = dbus.SessionBus()
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self._get_properties_call = bus.call_async(
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connection.requested_bus_name,
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connection.object_path,
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CONN_INTERFACE_ACTIVITY_PROPERTIES,
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'GetProperties',
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'u',
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(self._room_handle,),
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reply_handler=self._got_properties_cb,
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error_handler=self._error_handler_cb,
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utf8_strings=True)
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def _got_properties_cb(self, properties):
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_logger.debug('_got_properties_cb', properties)
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self._get_properties_call = None
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self._update_properties(properties)
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def _error_handler_cb(self, error):
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_logger.debug('_error_handler_cb', error)
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def _properties_changed_cb(self, new_props):
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_logger.debug('%r: Activity properties changed to %r', self, new_props)
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self._update_properties(new_props)
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def _update_properties(self, new_props):
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val = new_props.get('name', self._name)
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if isinstance(val, str) and val != self._name:
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self._name = val
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self.notify('name')
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val = new_props.get('tags', self._tags)
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if isinstance(val, str) and val != self._tags:
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self._tags = val
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self.notify('tags')
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val = new_props.get('color', self._color)
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if isinstance(val, str) and val != self._color:
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self._color = val
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self.notify('color')
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val = bool(new_props.get('private', self._private))
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if val != self._private:
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self._private = val
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self.notify('private')
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val = new_props.get('id', self._id)
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if isinstance(val, str) and self._id is None:
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self._id = val
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self.notify('id')
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val = new_props.get('type', self._type)
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if isinstance(val, str) and self._type is None:
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self._type = val
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self.notify('type')
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def object_path(self):
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"""Get our dbus object path"""
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return self._object_path
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def do_get_property(self, pspec):
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"""Retrieve a particular property from our property dictionary"""
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if pspec.name == "joined":
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return self._joined
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if self._get_properties_call is not None:
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_logger.debug('%r: Blocking on GetProperties() because someone '
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'wants property %s', self, pspec.name)
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self._get_properties_call.block()
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if pspec.name == "id":
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return self._id
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elif pspec.name == "name":
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return self._name
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elif pspec.name == "color":
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return self._color
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elif pspec.name == "type":
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return self._type
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elif pspec.name == "tags":
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return self._tags
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elif pspec.name == "private":
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return self._private
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def do_set_property(self, pspec, val):
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"""Set a particular property in our property dictionary"""
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# FIXME: need an asynchronous API to set these properties,
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# particularly 'private'
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if pspec.name == "name":
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self._activity.SetProperties({'name': val})
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self._name = val
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elif pspec.name == "color":
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self._activity.SetProperties({'color': val})
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self._color = val
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elif pspec.name == "tags":
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self._activity.SetProperties({'tags': val})
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self._tags = val
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elif pspec.name == "private":
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self._activity.SetProperties({'private': val})
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self._private = val
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def set_private(self, val, reply_handler, error_handler):
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self._activity.SetProperties({'private': bool(val)},
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reply_handler=reply_handler,
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error_handler=error_handler)
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def _emit_buddy_joined_signal(self, object_path):
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"""Generate buddy-joined GObject signal with presence Buddy object"""
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self.emit('buddy-joined', self._ps_new_object(object_path))
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return False
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def _buddy_handle_joined_cb(self, object_path, handle):
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_logger.debug('%r: buddy %s joined with handle %u', self, object_path,
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handle)
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gobject.idle_add(self._emit_buddy_joined_signal, object_path)
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self._handle_to_buddy_path[handle] = object_path
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self._buddy_path_to_handle[object_path] = handle
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def _emit_buddy_left_signal(self, object_path):
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"""Generate buddy-left GObject signal with presence Buddy object
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XXX note use of _ps_new_object instead of _ps_del_object here
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"""
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self.emit('buddy-left', self._ps_new_object(object_path))
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return False
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def _buddy_left_cb(self, object_path):
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_logger.debug('%r: buddy %s left', self, object_path)
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gobject.idle_add(self._emit_buddy_left_signal, object_path)
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handle = self._buddy_path_to_handle.pop(object_path, None)
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if handle:
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self._handle_to_buddy_path.pop(handle, None)
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def _emit_new_channel_signal(self, object_path):
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"""Generate new-channel GObject signal with channel object path
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New telepathy-python communications channel has been opened
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"""
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self.emit('new-channel', object_path)
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return False
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def _new_channel_cb(self, object_path):
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_logger.debug('%r: new channel created at %s', self, object_path)
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gobject.idle_add(self._emit_new_channel_signal, object_path)
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def get_joined_buddies(self):
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"""Retrieve the set of Buddy objects attached to this activity
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returns list of presence Buddy objects that we can successfully
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create from the buddy object paths that PS has for this activity.
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"""
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logging.info('KILL_PS return joined buddies')
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return []
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def get_buddy_by_handle(self, handle):
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"""Retrieve the Buddy object given a telepathy handle.
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buddy object paths are cached in self._handle_to_buddy_path,
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so we can get the buddy without calling PS.
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"""
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object_path = self._handle_to_buddy_path.get(handle, None)
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if object_path:
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buddy = self._ps_new_object(object_path)
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return buddy
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return None
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def invite(self, buddy, message, response_cb):
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"""Invite the given buddy to join this activity.
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The callback will be called with one parameter: None on success,
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or an exception on failure.
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"""
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op = buddy.object_path()
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_logger.debug('%r: inviting %s', self, op)
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self._activity.Invite(op, message,
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reply_handler=lambda: response_cb(None),
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error_handler=response_cb)
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# Joining and sharing (FIXME: sharing is actually done elsewhere)
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def set_up_tubes(self, reply_handler, error_handler):
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chans = []
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def tubes_ready():
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if self.telepathy_text_chan is None or \
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self.telepathy_tubes_chan is None:
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return
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_logger.debug('%r: finished setting up tubes', self)
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reply_handler()
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def tubes_channel_ready_cb(channel):
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_logger.debug('%r: Tubes channel %r is ready', self, channel)
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self.telepathy_tubes_chan = channel
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tubes_ready()
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def text_channel_ready_cb(channel):
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_logger.debug('%r: Text channel %r is ready', self, channel)
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self.telepathy_text_chan = channel
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tubes_ready()
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def create_text_channel_cb(channel_path):
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Channel(self.telepathy_conn.requested_bus_name, channel_path,
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ready_handler=text_channel_ready_cb)
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def create_tubes_channel_cb(channel_path):
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Channel(self.telepathy_conn.requested_bus_name, channel_path,
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ready_handler=tubes_channel_ready_cb)
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def error_handler_cb(error):
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raise RuntimeError(error)
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self.telepathy_conn.RequestChannel(CHANNEL_TYPE_TEXT,
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HANDLE_TYPE_ROOM, self._room_handle, True,
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reply_handler=create_text_channel_cb,
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error_handler=error_handler_cb,
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dbus_interface=CONNECTION)
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self.telepathy_conn.RequestChannel(CHANNEL_TYPE_TUBES,
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HANDLE_TYPE_ROOM, self._room_handle, True,
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reply_handler=create_tubes_channel_cb,
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error_handler=error_handler_cb,
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dbus_interface=CONNECTION)
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def _join_cb(self):
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_logger.debug('%r: Join finished', self)
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self._joined = True
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self.emit("joined", True, None)
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def _join_error_cb(self, err):
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_logger.debug('%r: Join failed because: %s', self, err)
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self.emit("joined", False, str(err))
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def join(self):
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"""Join this activity.
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Emits 'joined' and otherwise does nothing if we're already joined.
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"""
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if self._joined:
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self.emit("joined", True, None)
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return
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_logger.debug('%r: joining', self)
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self.set_up_tubes(reply_handler=self._join_cb,
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error_handler=self._join_error_cb)
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# GetChannels() wrapper
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def get_channels(self):
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"""Retrieve communications channel descriptions for the activity
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Returns a tuple containing:
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- the D-Bus well-known service name of the connection
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(FIXME: this is redundant; in Telepathy it can be derived
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from that of the connection)
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- the D-Bus object path of the connection
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- a list of D-Bus object paths representing the channels
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associated with this activity
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"""
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(bus_name, connection, channels) = self._activity.GetChannels()
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_logger.debug('%r: bus name is %s, connection is %s, channels are %r',
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self, bus_name, connection, channels)
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return bus_name, connection, channels
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# Leaving
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def _leave_cb(self):
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"""Callback for async action of leaving shared activity."""
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self.emit("joined", False, "left activity")
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def _leave_error_cb(self, err):
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"""Callback for error in async leaving of shared activity."""
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_logger.debug('Failed to leave activity: %s', err)
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def leave(self):
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"""Leave this shared activity"""
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_logger.debug('%r: leaving', self)
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self._joined = False
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self._activity.Leave(reply_handler=self._leave_cb,
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error_handler=self._leave_error_cb)
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