727 lines
29 KiB
Python
727 lines
29 KiB
Python
# Copyright (C) 2007, Red Hat, Inc.
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#
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# This library is free software; you can redistribute it and/or
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# modify it under the terms of the GNU Lesser General Public
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# License as published by the Free Software Foundation; either
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# version 2 of the License, or (at your option) any later version.
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#
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# This library is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public
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# License along with this library; if not, write to the
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# Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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# Boston, MA 02111-1307, USA.
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"""UI interface to an activity in the presence service
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STABLE.
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"""
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import logging
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from functools import partial
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import dbus
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import gobject
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import telepathy
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from telepathy.client import Channel
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from telepathy.interfaces import CHANNEL, \
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CHANNEL_INTERFACE_GROUP, \
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CHANNEL_TYPE_TUBES, \
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CHANNEL_TYPE_TEXT, \
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CONNECTION, \
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PROPERTIES_INTERFACE
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from telepathy.constants import CHANNEL_GROUP_FLAG_CHANNEL_SPECIFIC_HANDLES, \
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HANDLE_TYPE_ROOM, \
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PROPERTY_FLAG_WRITE
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CONN_INTERFACE_ACTIVITY_PROPERTIES = 'org.laptop.Telepathy.ActivityProperties'
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CONN_INTERFACE_BUDDY_INFO = 'org.laptop.Telepathy.BuddyInfo'
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_logger = logging.getLogger('sugar.presence.activity')
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class Activity(gobject.GObject):
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"""UI interface for an Activity in the presence service
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Activities in the presence service represent your and other user's
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shared activities.
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Properties:
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id
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color
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name
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type
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joined
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"""
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__gsignals__ = {
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'buddy-joined': (gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE,
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([gobject.TYPE_PYOBJECT])),
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'buddy-left': (gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE,
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([gobject.TYPE_PYOBJECT])),
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'new-channel': (gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE,
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([gobject.TYPE_PYOBJECT])),
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'joined': (gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE,
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([gobject.TYPE_PYOBJECT, gobject.TYPE_PYOBJECT])),
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}
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__gproperties__ = {
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'id': (str, None, None, None, gobject.PARAM_READABLE),
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'name': (str, None, None, None, gobject.PARAM_READWRITE),
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'tags': (str, None, None, None, gobject.PARAM_READWRITE),
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'color': (str, None, None, None, gobject.PARAM_READWRITE),
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'type': (str, None, None, None, gobject.PARAM_READABLE),
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'private': (bool, None, None, True, gobject.PARAM_READWRITE),
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'joined': (bool, None, None, False, gobject.PARAM_READABLE),
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}
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def __init__(self, connection, room_handle=None, properties=None):
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if room_handle is None and properties is None:
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raise ValueError('Need to pass one of room_handle or properties')
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if properties is None:
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properties = {}
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gobject.GObject.__init__(self)
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self.telepathy_conn = connection
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self.telepathy_text_chan = None
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self.telepathy_tubes_chan = None
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self._room_handle = room_handle
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self._join_command = None
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self._id = properties.get('id', None)
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self._color = properties.get('color', None)
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self._name = properties.get('name', None)
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self._type = properties.get('type', None)
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self._tags = properties.get('tags', None)
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self._private = properties.get('private', True)
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self._joined = properties.get('joined', False)
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self._self_handle = None
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self._text_channel_group_flags = 0
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# The buddies really in the channel, which we can see directly because
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# we've joined. If _joined is False, this will be incomplete.
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# { member handle, possibly channel-specific => Buddy }
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self._handle_to_buddy = {}
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self._get_properties_call = None
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if not self._room_handle is None:
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self._start_tracking_properties()
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def _start_tracking_properties(self):
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bus = dbus.SessionBus()
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self._get_properties_call = bus.call_async(
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self.telepathy_conn.requested_bus_name,
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self.telepathy_conn.object_path,
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CONN_INTERFACE_ACTIVITY_PROPERTIES,
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'GetProperties',
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'u',
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(self._room_handle,),
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reply_handler=self._got_properties_cb,
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error_handler=self._error_handler_cb,
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utf8_strings=True)
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# As only one Activity instance is needed per activity process,
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# we can afford listening to ActivityPropertiesChanged like this.
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self.telepathy_conn.connect_to_signal(
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'ActivityPropertiesChanged',
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self.__activity_properties_changed_cb,
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dbus_interface=CONN_INTERFACE_ACTIVITY_PROPERTIES)
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def __activity_properties_changed_cb(self, room_handle, properties):
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_logger.debug('%r: Activity properties changed to %r', self, properties)
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self._update_properties(properties)
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def _got_properties_cb(self, properties):
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_logger.debug('_got_properties_cb %r', properties)
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self._get_properties_call = None
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self._update_properties(properties)
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def _error_handler_cb(self, error):
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_logger.debug('_error_handler_cb %r', error)
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def _update_properties(self, new_props):
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val = new_props.get('name', self._name)
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if isinstance(val, str) and val != self._name:
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self._name = val
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self.notify('name')
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val = new_props.get('tags', self._tags)
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if isinstance(val, str) and val != self._tags:
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self._tags = val
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self.notify('tags')
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val = new_props.get('color', self._color)
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if isinstance(val, str) and val != self._color:
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self._color = val
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self.notify('color')
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val = bool(new_props.get('private', self._private))
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if val != self._private:
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self._private = val
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self.notify('private')
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val = new_props.get('id', self._id)
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if isinstance(val, str) and self._id is None:
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self._id = val
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self.notify('id')
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val = new_props.get('type', self._type)
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if isinstance(val, str) and self._type is None:
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self._type = val
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self.notify('type')
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def object_path(self):
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"""Get our dbus object path"""
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return self._object_path
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def do_get_property(self, pspec):
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"""Retrieve a particular property from our property dictionary"""
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if pspec.name == "joined":
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return self._joined
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if self._get_properties_call is not None:
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_logger.debug('%r: Blocking on GetProperties() because someone '
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'wants property %s', self, pspec.name)
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self._get_properties_call.block()
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if pspec.name == "id":
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return self._id
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elif pspec.name == "name":
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return self._name
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elif pspec.name == "color":
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return self._color
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elif pspec.name == "type":
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return self._type
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elif pspec.name == "tags":
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return self._tags
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elif pspec.name == "private":
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return self._private
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def do_set_property(self, pspec, val):
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"""Set a particular property in our property dictionary"""
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# FIXME: need an asynchronous API to set these properties,
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# particularly 'private'
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if pspec.name == "name":
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self._name = val
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elif pspec.name == "color":
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self._color = val
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elif pspec.name == "tags":
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self._tags = val
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elif pspec.name == "private":
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self._private = val
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else:
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raise ValueError('Unknown property "%s"', pspec.name)
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self._publish_properties()
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def set_private(self, val, reply_handler, error_handler):
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_logger.debug('set_private %r', val)
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self._activity.SetProperties({'private': bool(val)},
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reply_handler=reply_handler,
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error_handler=error_handler)
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def _emit_buddy_joined_signal(self, object_path):
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"""Generate buddy-joined GObject signal with presence Buddy object"""
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self.emit('buddy-joined', self._ps_new_object(object_path))
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return False
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def _buddy_handle_joined_cb(self, object_path, handle):
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_logger.debug('%r: buddy %s joined with handle %u', self, object_path,
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handle)
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gobject.idle_add(self._emit_buddy_joined_signal, object_path)
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self._handle_to_buddy_path[handle] = object_path
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self._buddy_path_to_handle[object_path] = handle
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def _emit_buddy_left_signal(self, object_path):
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"""Generate buddy-left GObject signal with presence Buddy object
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XXX note use of _ps_new_object instead of _ps_del_object here
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"""
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self.emit('buddy-left', self._ps_new_object(object_path))
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return False
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def _buddy_left_cb(self, object_path):
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_logger.debug('%r: buddy %s left', self, object_path)
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gobject.idle_add(self._emit_buddy_left_signal, object_path)
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handle = self._buddy_path_to_handle.pop(object_path, None)
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if handle:
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self._handle_to_buddy_path.pop(handle, None)
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def _emit_new_channel_signal(self, object_path):
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"""Generate new-channel GObject signal with channel object path
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New telepathy-python communications channel has been opened
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"""
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self.emit('new-channel', object_path)
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return False
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def _new_channel_cb(self, object_path):
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_logger.debug('%r: new channel created at %s', self, object_path)
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gobject.idle_add(self._emit_new_channel_signal, object_path)
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def get_joined_buddies(self):
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"""Retrieve the set of Buddy objects attached to this activity
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returns list of presence Buddy objects that we can successfully
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create from the buddy object paths that PS has for this activity.
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"""
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logging.info('KILL_PS return joined buddies')
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return []
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def get_buddy_by_handle(self, handle):
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"""Retrieve the Buddy object given a telepathy handle.
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buddy object paths are cached in self._handle_to_buddy_path,
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so we can get the buddy without calling PS.
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"""
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object_path = self._handle_to_buddy_path.get(handle, None)
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if object_path:
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buddy = self._ps_new_object(object_path)
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return buddy
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return None
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def invite(self, buddy, message, response_cb):
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"""Invite the given buddy to join this activity.
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The callback will be called with one parameter: None on success,
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or an exception on failure.
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"""
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op = buddy.object_path()
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_logger.debug('%r: inviting %s', self, op)
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self._activity.Invite(op, message,
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reply_handler=lambda: response_cb(None),
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error_handler=response_cb)
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def set_up_tubes(self, reply_handler, error_handler):
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pass
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def __joined_cb(self, join_command, error):
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_logger.debug('%r: Join finished %r', self, error)
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if error is None:
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self._joined = True
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self.telepathy_text_chan = join_command.text_channel
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self.telepathy_tubes_chan = join_command.tubes_channel
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self.emit('joined', error is None, str(error))
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def join(self):
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"""Join this activity.
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Emits 'joined' and otherwise does nothing if we're already joined.
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"""
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if self._join_command is not None:
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return
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if self._joined:
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self.emit('joined', True, None)
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return
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_logger.debug('%r: joining', self)
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self._join_command = _JoinCommand(self.telepathy_conn,
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self._room_handle)
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self._join_command.connect('finished', self.__joined_cb)
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self._join_command.run()
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def share(self, share_activity_cb, share_activity_error_cb):
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if not self._room_handle is None:
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raise ValueError('Already have a room handle')
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self._share_command = _ShareCommand(self.telepathy_conn, self._id)
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self._share_command.connect('finished',
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partial(self.__shared_cb,
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share_activity_cb,
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share_activity_error_cb))
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self._share_command.run()
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def __shared_cb(self, share_activity_cb, share_activity_error_cb,
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share_command, error):
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_logger.debug('%r: Share finished %r', self, error)
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if error is None:
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self._joined = True
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self._room_handle = share_command.room_handle
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self.telepathy_text_chan = share_command.text_channel
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self.telepathy_tubes_chan = share_command.tubes_channel
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self._publish_properties()
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self._start_tracking_properties()
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share_activity_cb(self)
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else:
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share_activity_error_cb(self, error)
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def _publish_properties(self):
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properties = {}
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if self._color is not None:
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properties['color'] = self._color
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if self._name is not None:
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properties['name'] = self._name
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if self._type is not None:
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properties['type'] = self._type
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if self._tags is not None:
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properties['tags'] = self._tags
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properties['private'] = self._private
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logging.debug('_publish_properties calling SetProperties %r', properties)
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self.telepathy_conn.SetProperties(
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self._room_handle,
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properties,
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dbus_interface=CONN_INTERFACE_ACTIVITY_PROPERTIES)
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def __share_error_cb(self, share_activity_error_cb, error):
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logging.debug('%r: Share failed because: %s', self, error)
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share_activity_error_cb(self, error)
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# GetChannels() wrapper
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def get_channels(self):
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"""Retrieve communications channel descriptions for the activity
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Returns a tuple containing:
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- the D-Bus well-known service name of the connection
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(FIXME: this is redundant; in Telepathy it can be derived
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from that of the connection)
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- the D-Bus object path of the connection
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- a list of D-Bus object paths representing the channels
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associated with this activity
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"""
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(bus_name, connection, channels) = self._activity.GetChannels()
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_logger.debug('%r: bus name is %s, connection is %s, channels are %r',
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self, bus_name, connection, channels)
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return bus_name, connection, channels
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# Leaving
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def _leave_cb(self):
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"""Callback for async action of leaving shared activity."""
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self.emit("joined", False, "left activity")
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def _leave_error_cb(self, err):
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"""Callback for error in async leaving of shared activity."""
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_logger.debug('Failed to leave activity: %s', err)
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def leave(self):
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"""Leave this shared activity"""
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_logger.debug('%r: leaving', self)
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self._joined = False
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self._activity.Leave(reply_handler=self._leave_cb,
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error_handler=self._leave_error_cb)
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class _BaseCommand(gobject.GObject):
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__gsignals__ = {
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'finished': (gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE,
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([object])),
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}
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def __init__(self):
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gobject.GObject.__init__(self)
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def run(self):
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raise NotImplementedError()
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class _ShareCommand(_BaseCommand):
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def __init__(self, connection, activity_id):
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_BaseCommand.__init__(self)
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self._connection = connection
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self._activity_id = activity_id
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self._finished = False
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self._join_command = None
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self.text_channel = None
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self.tubes_channel = None
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self.room_handle = None
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def run(self):
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""" TODO: Check we don't need this
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# We shouldn't have to do this, but Gabble sometimes finds the IRC
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# transport and goes "that has chatrooms, that'll do nicely". Work
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# around it til Gabble gets better at finding the MUC service.
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return '%s@%s' % (activity_id,
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self._account['fallback-conference-server'])
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"""
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self._connection.RequestHandles(
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HANDLE_TYPE_ROOM,
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[self._activity_id],
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reply_handler=self.__got_handles_cb,
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error_handler=self.__error_handler_cb,
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dbus_interface=CONNECTION)
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def __got_handles_cb(self, handles):
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logging.debug('__got_handles_cb %r', handles)
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self.room_handle = handles[0]
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self._join_command = _JoinCommand(self._connection, self.room_handle)
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self._join_command.connect('finished', self.__joined_cb)
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self._join_command.run()
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def __joined_cb(self, join_command, error):
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_logger.debug('%r: Join finished %r', self, error)
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if error is not None:
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self._finished = True
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self.emit('finished', error)
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return
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self.text_channel = join_command.text_channel
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self.tubes_channel = join_command.tubes_channel
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self._connection.AddActivity(
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self._activity_id,
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self.room_handle,
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reply_handler=self.__added_activity_cb,
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error_handler=self.__error_handler_cb,
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dbus_interface=CONN_INTERFACE_BUDDY_INFO)
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def __added_activity_cb(self):
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self._finished = True
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self.emit('finished', None)
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def __error_handler_cb(self, error):
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self._finished = True
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self.emit('finished', error)
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class _JoinCommand(_BaseCommand):
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def __init__(self, connection, room_handle):
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_BaseCommand.__init__(self)
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self._connection = connection
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self._room_handle = room_handle
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self._finished = False
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self.text_channel = None
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self.tubes_channel = None
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def run(self):
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if self._finished:
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raise RuntimeError('This command has already finished')
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self._connection.RequestChannel(CHANNEL_TYPE_TEXT,
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HANDLE_TYPE_ROOM, self._room_handle, True,
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reply_handler=self.__create_text_channel_cb,
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error_handler=self.__error_handler_cb,
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dbus_interface=CONNECTION)
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self._connection.RequestChannel(CHANNEL_TYPE_TUBES,
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HANDLE_TYPE_ROOM, self._room_handle, True,
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reply_handler=self.__create_tubes_channel_cb,
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error_handler=self.__error_handler_cb,
|
|
dbus_interface=CONNECTION)
|
|
|
|
def __create_text_channel_cb(self, channel_path):
|
|
Channel(self._connection.requested_bus_name, channel_path,
|
|
ready_handler=self.__text_channel_ready_cb)
|
|
|
|
def __create_tubes_channel_cb(self, channel_path):
|
|
Channel(self._connection.requested_bus_name, channel_path,
|
|
ready_handler=self.__tubes_channel_ready_cb)
|
|
|
|
def __error_handler_cb(self, error):
|
|
self._finished = True
|
|
self.emit('finished', error)
|
|
|
|
def __tubes_channel_ready_cb(self, channel):
|
|
_logger.debug('%r: Tubes channel %r is ready', self, channel)
|
|
self.tubes_channel = channel
|
|
self._tubes_ready()
|
|
|
|
def __text_channel_ready_cb(self, channel):
|
|
_logger.debug('%r: Text channel %r is ready', self, channel)
|
|
self.text_channel = channel
|
|
self._tubes_ready()
|
|
|
|
def _tubes_ready(self):
|
|
if self.text_channel is None or \
|
|
self.tubes_channel is None:
|
|
return
|
|
|
|
_logger.debug('%r: finished setting up tubes', self)
|
|
|
|
self._add_self_to_channel()
|
|
|
|
def __text_channel_group_flags_changed_cb(self, added, removed):
|
|
_logger.debug('__text_channel_group_flags_changed_cb %r %r', added, removed)
|
|
self._text_channel_group_flags |= added
|
|
self._text_channel_group_flags &= ~removed
|
|
|
|
def _add_self_to_channel(self):
|
|
_logger.info('KILL_PS Connect to the Closed signal of the text channel')
|
|
|
|
# FIXME: cope with non-Group channels here if we want to support
|
|
# non-OLPC-compatible IMs
|
|
|
|
group = self.text_channel[CHANNEL_INTERFACE_GROUP]
|
|
|
|
def got_all_members(members, local_pending, remote_pending):
|
|
_logger.debug('got_all_members local_pending %r members %r', members, local_pending)
|
|
if members:
|
|
self.__text_channel_members_changed_cb('', members, (),
|
|
(), (), 0, 0)
|
|
|
|
_logger.info('KILL_PS Check that we pass the right self handle depending on the channel flags')
|
|
|
|
if self._self_handle in members:
|
|
_logger.debug('%r: I am already in the room', self)
|
|
assert self._finished # set by _text_channel_members_changed_cb
|
|
else:
|
|
_logger.debug('%r: Not yet in the room - entering', self)
|
|
group.AddMembers([self._self_handle], '',
|
|
reply_handler=lambda: None,
|
|
error_handler=lambda e: self._join_failed_cb(e,
|
|
'got_all_members AddMembers'))
|
|
|
|
def got_group_flags(flags):
|
|
self._text_channel_group_flags = flags
|
|
# by the time we hook this, we need to know the group flags
|
|
group.connect_to_signal('MembersChanged',
|
|
self.__text_channel_members_changed_cb)
|
|
|
|
# bootstrap by getting the current state. This is where we find
|
|
# out whether anyone was lying to us in their PEP info
|
|
group.GetAllMembers(reply_handler=got_all_members,
|
|
error_handler=self.__error_handler_cb)
|
|
|
|
def got_self_handle(self_handle):
|
|
self._self_handle = self_handle
|
|
group.connect_to_signal('GroupFlagsChanged',
|
|
self.__text_channel_group_flags_changed_cb)
|
|
group.GetGroupFlags(reply_handler=got_group_flags,
|
|
error_handler=self.__error_handler_cb)
|
|
|
|
group.GetSelfHandle(reply_handler=got_self_handle,
|
|
error_handler=self.__error_handler_cb)
|
|
|
|
def __text_channel_members_changed_cb(self, message, added, removed,
|
|
local_pending, remote_pending,
|
|
actor, reason):
|
|
_logger.debug('__text_channel_members_changed_cb added %r', added)
|
|
if self._self_handle in added:
|
|
logging.info('KILL_PS Set the channel properties')
|
|
self._finished = True
|
|
self.emit('finished', None)
|
|
|
|
return
|
|
|
|
#_logger.debug('Activity %r text channel %u currently has %r',
|
|
# self, self._room_handle, self._handle_to_buddy)
|
|
_logger.debug('Text channel %u members changed: + %r, - %r, LP %r, '
|
|
'RP %r, message %r, actor %r, reason %r', self._room_handle,
|
|
added, removed, local_pending, remote_pending,
|
|
message, actor, reason)
|
|
# Note: D-Bus calls this with list arguments, but after GetMembers()
|
|
# we call it with set and tuple arguments; we cope with any iterable.
|
|
"""
|
|
if (self._text_channel_group_flags &
|
|
CHANNEL_GROUP_FLAG_CHANNEL_SPECIFIC_HANDLES):
|
|
_logger.debug('This channel has channel-specific handles')
|
|
map_chan = self._text_channel
|
|
else:
|
|
# we have global handles here
|
|
_logger.debug('This channel has global handles')
|
|
map_chan = None
|
|
|
|
# Disregard any who are already there - however, if we're joining
|
|
# the channel, this will still consider everyone to have been added,
|
|
# because _handle_to_buddy was cleared. That's necessary, so we get
|
|
# the handle-to-buddy mapping for everyone.
|
|
added = set(added)
|
|
added -= frozenset(self._handle_to_buddy.iterkeys())
|
|
_logger.debug('After filtering for no-ops, we want to add %r', added)
|
|
added_buddies = self._ps.map_handles_to_buddies(self._tp,
|
|
map_chan,
|
|
added)
|
|
for handle, buddy in added_buddies.iteritems():
|
|
self._handle_to_buddy[handle] = buddy
|
|
self._buddy_to_handle[buddy] = handle
|
|
self._add_buddies(added_buddies.itervalues())
|
|
|
|
self._claimed_buddies |= set(added_buddies.itervalues())
|
|
|
|
# we treat all pending members as if they weren't there
|
|
removed = set(removed)
|
|
removed |= set(local_pending)
|
|
removed |= set(remote_pending)
|
|
# disregard any who aren't already there
|
|
removed &= frozenset(self._handle_to_buddy.iterkeys())
|
|
|
|
_logger.debug('After filtering for no-ops, we want to remove %r',
|
|
removed)
|
|
removed_buddies = set()
|
|
for handle in removed:
|
|
buddy = self._handle_to_buddy.pop(handle, None)
|
|
self._buddy_to_handle.pop(buddy)
|
|
removed_buddies.add(buddy)
|
|
# If we're not in the room yet, the "removal" may be spurious -
|
|
# Gabble removes the inviter from members at the same time it adds
|
|
# us to local-pending. We'll catch up anyway when we join the room and
|
|
# do the apparent<->reality sync, so just don't remove anyone until
|
|
# we've joined.
|
|
if self._joined:
|
|
self._remove_buddies(removed_buddies)
|
|
|
|
# if we were among those removed, we'll have to start believing
|
|
# the spoofable PEP-based activity tracking again.
|
|
if self._self_handle not in self._handle_to_buddy and self._joined:
|
|
self._text_channel_closed_cb()
|
|
"""
|
|
self._handle_to_buddy[self._self_handle] = None
|
|
if self._self_handle in self._handle_to_buddy and not self._joined:
|
|
# We've just joined
|
|
self._joined = True
|
|
"""
|
|
_logger.debug('Syncing activity %r buddy list %r with reality %r',
|
|
self, self._buddies, self._handle_to_buddy)
|
|
real_buddies = set(self._handle_to_buddy.itervalues())
|
|
added_buddies = real_buddies - self._buddies
|
|
if added_buddies:
|
|
_logger.debug('... %r are here although they claimed not',
|
|
added_buddies)
|
|
removed_buddies = self._buddies - real_buddies
|
|
_logger.debug('... %r claimed to be here but are not',
|
|
removed_buddies)
|
|
self._add_buddies(added_buddies)
|
|
self._remove_buddies(removed_buddies)
|
|
|
|
# Leave if the activity crashes
|
|
if self._activity_unique_name is not None:
|
|
_logger.debug('Watching unique name %s',
|
|
self._activity_unique_name)
|
|
self._activity_unique_name_watch = dbus.Bus().watch_name_owner(
|
|
self._activity_unique_name, self._activity_unique_name_cb)
|
|
"""
|
|
# Finish the Join process
|
|
if PROPERTIES_INTERFACE not in self.text_channel:
|
|
self.__join_activity_channel_props_listed_cb(())
|
|
else:
|
|
self.text_channel[PROPERTIES_INTERFACE].ListProperties(
|
|
reply_handler=self.__join_activity_channel_props_listed_cb,
|
|
error_handler=lambda e: self._join_failed_cb(e,
|
|
'Activity._text_channel_members_changed_cb'))
|
|
|
|
def __join_activity_channel_props_listed_cb(self, prop_specs):
|
|
# FIXME: invite-only ought to be set on private activities; but
|
|
# since only the owner can change invite-only, that would break
|
|
# activity scope changes.
|
|
props = {
|
|
'anonymous': False, # otherwise buddy resolution breaks
|
|
'invite-only': False, # anyone who knows about the channel can join
|
|
'invite-restricted': False, # so non-owners can invite others
|
|
'persistent': False, # vanish when there are no members
|
|
'private': True, # don't appear in server room lists
|
|
}
|
|
props_to_set = []
|
|
for ident, name, sig, flags in prop_specs:
|
|
value = props.pop(name, None)
|
|
if value is not None:
|
|
if flags & PROPERTY_FLAG_WRITE:
|
|
props_to_set.append((ident, value))
|
|
# FIXME: else error, but only if we're creating the room?
|
|
# FIXME: if props is nonempty, then we want to set props that aren't
|
|
# supported here - raise an error?
|
|
|
|
if props_to_set:
|
|
self.text_channel[PROPERTIES_INTERFACE].SetProperties(
|
|
props_to_set, reply_handler=self._joined_cb,
|
|
error_handler=lambda e: self._join_failed_cb(e,
|
|
'Activity._join_activity_channel_props_listed_cb'))
|
|
else:
|
|
self._joined_cb()
|
|
|